Repairing equipment in Final Fantasy XIV requires two elements — reaching a certain level in a crafter (Disciples of the Hand/DoH) class and obtaining Dark Matter. There are 8 DoH jobs: Carpenter, Blacksmith, Armorer, Goldsmith, Leatherworker, Weaver, Alchemist, and Culinarian. While it's not necessary to level all of the jobs, players must progress in the job required for the kind of gear they wish to repair. For example, if a player is an Archer/Bard, they will need to reach a particular level in Weaving or Leatherworking, as these two jobs are the DoH crafters for Bards' equipment. Similarly, heavy armor must be repaired by an Armorer.
Dark Matter is a unique material that players must acquire in order to repair their equipment in Final Fantasy XIV. It comes in various grades, and players can refer to the item's info window for what grade of Dark Matter is required to mend it. For instance, low-level gear will require Grade 1-4 Dark Matter, while higher-level armor and weaponry will need Grade 5 or higher. Players can acquire Dark Matter from vendors, market boards, and quartermasters of the Grand Companies.buy ff14 gil
Learning how to make more Gil as a Carpenter is a bit trickier than the rest. Depending on the patch, Carpenter swaps with Weaver, Leatherworker, and Goldsmith on the newest accessories but rarely gets any big-ticket items only they can craft. There are of course bows, staves, and fishing rods that only Carpenter can craft but as Tomestones or crafting and gathering scrips can be exchanged for equal or better items, woodworking is not the easiest way to make bank. However, by leveling Botanist for strong synergy and lower crafting prices, as well as focusing on a few key categories, Carpenter can eventually compete with the best of them. Here’s everything we know about how to make more Gil as a Carpenter in Final Fantasy XIV.