Visiting places that once gave us many joys is something that gives us a greater perspective both to look at the past, the present and even the future.
Everything we do is divided into things we like and things we don't. Doing something that we do not like is usually hard, it usually happens with studies or some physical activities, it may be because we are bad at it or simply because we prefer to be doing something else. Generally it depends on the interest and how satisfactory the result is. Nostalgia often plays a part in this division, if we have a beautiful memory or pleasant sensations we tend to want to replicate it, relive it. Many times it simply generates interest in us if we experience those sensations through the mouth of other people, we seek to experience that in our own flesh, sometimes it happens if there are shared interests and sometimes not, we simply like other things.
On my return to Outland with Burning Crusade Classic, I have experienced this nostalgia, not only for returning to the same places that I visited in the past, but also for how well spun everything was before and the frustrations and satisfactions that made the beginnings of WoW something so wonderful. In the Retail servers, the modern ones, many improvements have been made in the quality of life in the game, shorter times of leveling up, facilities to upload professions and in short reduce the demands to a minimum. Some are very good and should continue to be implemented, some should even make it to Classic, however all the good things come with a bad part.
By making the path easier, the demands on reaching the end are greater, the rewards are less satisfactory since the costs are much higher. It is a perfect metaphor for the world in which we live, the road becomes easier, when we reach the end they demand more of us with rewards that are not equivalent, while we can only see how the costs of everything we want rise exponentially to keep us hooked the more the merrier.
Always from my perspective, the fact that WoW Classic and its first expansion have liked so much has its explanation in nostalgia but not by reliving something that we have already experienced many times, if not by having something iron to hold on to. Blizzard has made many bad decisions in recent years, many think that since the acquisition by Activision, I am not going to go into details. I am just a fan aware that even the immutability of World of Warcraft, which has been present in my generation practically since I have consciousness, 20 years, is coming to an end and not of a natural, quick and painless death, if not by a torture trying to get every last drop before it runs dry. With the latest expansions we've been through, it always seemed like I could resurrect, resurface like a Phoenix from its ashes, and come back with revitalized energy. But everything seems useless, it simply seems the last gasps of something that refuses to die, a strong start full of marketing warning that this time, a few months in a constant monotony until an empty ending is revealed that only awaits another adrenaline injection.